We're hiring a UI/UX Designer to own user experience and interface design for a product with a massive total addressable market — the flows and patterns you create will shape how hundreds of thousands of users interact with our platform.
Summary
Flexible Title: Can be tailored to reflect your skills & experience. Flexible Time: Can do full-time, part-time, side-gig (off-hours), or fractional (contract). Flexible Commitment: Can do short-term, long-term, or intermittent.
Why so flexible? We're a FUNDED startup racing to launch end of Q2 2026. That gives us just 3 months to stack features while raising additional working capital. Feel free to jump in, help us ship, then bounce >> or stick around. A successful launch translates into lots of permanent jobs for those who want them. We're also interested in long-term "side gig" relationships, if that's what you're into — in our experience, a few expert hours often beat full-time learning-curve hours.
About Us
We're a credible, funded, remote-first startup led by a serial technical founder, backed by a 20-person team. The product is live in private alpha. Learn more at list-lab.org.
We're currently operating in stealth under an existing brand and will gradually evolve into a new public-facing identity as we validate the right direction.
About The Role
You own how the product feels to use — user journeys, interaction patterns, responsive layouts, and component-level detail for a complex, multi-audience platform. You'll work within a visual brand system set by our Visual Design Director, but how that system comes to life inside the product is yours.
Our devs build rapidly in Cursor with AI — you'll work alongside them, prototyping directly in that environment and defining the patterns and guardrails that keep AI-assisted output on-brand and usable. You bridge design and engineering in a workflow where the line between the two is intentionally blurred.
Compensation
Up to $150,000 max total engagement in Tier 1 cities; cash and equity components to be negotiated (amount reflects combined cash and equity components). Rate or retainer based on scope and availability. We're open to equity components for the right long-term fractional fit.
What Success Looks Like in 30 Days
- Product experience audited — UX gaps, friction points, and quick wins identified and prioritized.
- Meaningful UI/UX improvements shipped — design artifacts devs are building from in the current sprint cycle, with prototyping happening directly alongside engineering in Cursor.
- Reusable Figma components and patterns in place, aligned to the visual brand system, with design tokens and guardrails documented for AI-assisted dev workflows.
- Working rhythm established with the Visual Design Director and engineering for review, handoff, and iteration.
- Proactively surfacing UX trade-offs and bringing recommendations — not waiting for direction on every screen.
What You'll Do
- Design product UI/UX end-to-end — take features from concept through wireframes, high-fidelity screens, and developer-ready specs; own the full path from user need to shipped product.
- Build the product design system — create and document reusable Figma components and patterns so the product scales visually and devs can produce on-brand work without you in every loop.
- Prototype and ship alongside engineers in Cursor — work directly in AI-assisted dev environments to create and refine prototypes; define design tokens, patterns, and guardrails so AI-generated output stays on-brand and usable without manual redlining.
- Surface and solve UX problems — propose improvements grounded in user needs and business goals, not just visual polish; use available data and feedback to validate decisions.
- Lead with AI across your workflow — use AI tools for exploration, prototyping, asset generation, and iteration as your primary engine. You should already be deep in this and have strong opinions on which tools work for which use cases.
What We're Looking For
Must-haves:
- 5+ years of product UI/UX design experience — a portfolio of shipped product work (not only marketing sites or brand) that demonstrates strong interaction design and visual execution.
- Systems thinking in Figma — you build clean, organized component libraries and think in reusable patterns, not one-off artboards.
- Hands-on and ships — you personally create high-quality, developer-ready design artifacts; you're not wireframe-only or strategy-only.
- Comfortable working within an established brand system — you can take visual direction and apply it to product surfaces without needing to reinvent the brand.
- Experience working directly with engineers — you understand responsive implementation and communicate design intent in ways that translate to code. Bonus if you've worked in AI-assisted dev environments (Cursor, Copilot, or similar).
- AI-first mindset — you're already using AI tools across your design workflow and have use-case-based opinions on what works. This isn't a nice-to-have; it's how we work.
- Startup or high-growth environment experience — you've worked where speed, iteration, and incomplete information are the norm.
Nice-to-have:
- Experience with design tokens and developer handoff workflows (e.g., Figma-to-code pipelines, Storybook).
- Familiarity with frontend code (HTML/CSS/React) and comfort working in dev tooling — enough to prototype or refine directly in code when it's faster than a handoff.
- User research experience (usability testing, interviews, analytics-informed design).
- Motion and micro-interaction design — ability to spec transitions and interactive states.
- Experience working fractional or project-based and documenting your work so others can continue it.
What This Role Is Not
- Not the brand or visual system owner — you inform the system through product needs, but you don't own it.
- Not a "learn AI on the job" role — you should already be experimenting.
- Not a pure UX researcher role — you design and ship, informed by research.
- Not a marketing design role — your focus is the product experience.
- Not a slow, spec-heavy process — we ship and iterate.